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Theoretical/Operational Hourly Ride Capacity at WDW

Link to the DISboards.

Updated 6/17/2017

Comments welcome.  Most attractions have a solid connection found in a wide variety of sources.  Some of these attractions I haven’t been able to begin to guess.

THRC – Theoretical Hourly Ride Capacity

OHRC – Operational Hourly Ride Capacity (during a peak time)

FP+ allocation – is a pure guess at 70% based on observations.

% attendance – shows what percent of a daily population could actually book a FP+.  So, with the Mine Train, only 24% of the people in a 60,000 population day could actually schedule a FP+ for this ride.

 Magic Kingdom  14 hour day THRC OHRC Daily Capacity  FP+  allocation % attendance
14 0.7 60000
Big Thunder N.R. 1500 1350 18900 13230 0.2205
Space Mountain 2000 1800 25200 17640 0.294
Splash Mountain 1200 1080 15120 10584 0.1764
Peter Pan’s Flight 800 720 10080 7056 0.1176
Buzz Lightyear Ranger Spin 800 720 10080 7056 0.1176
Haunted Mansion 3200 2880 40320 28224 0.4704
Jungle Cruise 1800 1620 22680 15876 0.2646
Pirates of Caribbean 3200 2880 40320 28224 0.4704
Barnstormer 350 315 4410 3087 0.05145
Winnie the Pooh 850 765 10710 7497 0.12495
Tomorrowland Speedway 500 450 6300 4410 0.0735
Under the Sea 2200 1980 27720 19404 0.3234
Dumbo  the Flying Elepahnt 1000 900 12600 8820 0.147
It’s a Small World 3000 2700 37800 26460 0.441
Mad Tea Party 850 765 10710 7497 0.12495
Mickey’s Philharmagic 1500 1350 18900 13230 0.2205
Magic Carpets of Aladdin 550 495 6930 4851 0.08085
7 Dwarf Mine Train 1650 1485 20790 14553 0.2425
Meet Ariel at Her Grotto 0 0 0 0
Meet Cinderella 0 0 0 0
Meet Rapunzel 0 0 0 0
Celebrate a Dream Come Parade 0 0 0 0
Meet Mickey Town Square 0 0 0 0
Monsters Inc 1000 900 12600 8820 0.147
Wishes 0 0 0 0
Enchanted Tales w Belle 300 270 3780 2646 0.0441
Magic Kingdom Totals: 249165 4.1
Epcot    12 hour day THRC OHRC Daily Capacity  FP+ allocation % attendance
12 0.7 37800
Soarin (3 theaters) 2088 1879 22550 15785 0.41
Test Track 1200 1080 12960 9072 0.24
Frozen Ever After 1000 900 10800 7560 0.2
Mission: Space 1600 1440 17280 12096 0.32
Spaceship Earth 2400 2160 25920 18144 0.48
Journey into Imagination 2200 1980 23760 16632 0.44
The Seas with Nemo 2200 1980 23760 16632 0.44
Living with the Land 1600 1440 17280 12096 0.32
Meet Disney Pals at Epcot 0 0 0 0
Captain EO 0 0 0 0
Turtle Talk with Crush 0 0 0 0
Illuminations 0 0 0 0
Epcot Totals: 108017 2.85
Hollywood Studios   13 Hour Day THRC OHRC Daily Capacity FP+ allocation % attendance
13 0.7 35000
RocknRoller Coaster 1800 1620 21060 14742 0.4212
Tower of Terror 2000 1800 23400 16380 0.468
Toy Story Midway Mania (+3rd track) 2400 2160 25920 18,144 0.518
Star Tours 1800 1620 21060 14742 0.4212
The Great Movie Ride 2400 2160 28080 19656 0.5616
Disney Junior 1500 1050 0.03
Fantasmic 10000 7000 0.2
Indiana Jones Stunt Spectacular 10000 7000 0.2
Muppet 3D  1692  900 11700 8190 .39
Beauty & Beast Stage  7500  5250  0.15
 112164  3.20
 DHS Totals  112728  3.2
Animal Kingdom   10 Hour Day THRC OHRC Daily Capacity FP+ allocation Attendance
12 0.7 35000
Expedition Everest 1800 1620 19440 13608 0.388
Kali River Rapids 1800 1620 19440 13608 0.388
Kilimanjaro Safaris 1400 1260 15120 10584 0.302
Dinosaur 2400 2160 25920 18144 0.527
Primeaval Whirl 1000 900 10800 7560 0.216
It’s Tough to Be a Bug 2000 1800 21600 15120 0.432
Avatar: Flight of Passage (projected)  1600  1440  17280 12096 0.345
Na’vi River Journey 1200 1080 12960 9072 0.259
Festival of Lion King 1375 8250 5775 0.165
Meet and Greet 200 2000 1400 0.043
Finding Nemo  1500  6000  4200  0.12
Animal Kingdom Totals 111,167 3.18


  1. Matthew says:

    Could you reveal the source of your THRC data?

    Thank you!

  2. crookba says:

    If you search for THRC data for specific rides, you will find a wide range of Theme park sites posting the estimates. I have also been counting the number of people loading on the rides at full capacity for years. There are no official numbers, and this spreadsheet is a pretty good place to start. It is a nice estimate.

    • Lee Courtney says:

      A *quick* look at numbers gives me the following legend:
      THRC = Theoretical Hourly Ride Capacity
      OHRC = Observed Hourly Ride Capacity
      Daily Capacity = (14 hours open/day) x OHRC
      FP + Allocation = ??? I have no idea…
      % Attendance = Assuming a daily attendance of 60,000 what % of guests visit this attraction. I’m guessing here, but given Haunted Mansion and PotC are tied for first at 47.04% seems reasonable, and accurate.

      This is a cool dataset. I stumbled across this page after visiting Disneyland last week for the first time in 20 years. Nice to have theoretical and observed counts. More queuing theory fodder… 🙂 I wonder how Disney compares to other amusement parks (e.g. Six Flags)?

  3. GrumpyFan says:

    Can you provide a breakdown of the columns and give a short definition of them?

  4. steamdude says:

    Just out of curiosity, where did you come up with these numbers? For example, Big Thunder’s hourly capacity changes based on how many trains are running. The same can be said for Jungle and Pirate boats as well.

    • crookba says:

      The estimates are not designed to be an actual daily account. Of course these numbers will change based on time of day and season. Most numbers are based on full capacity optimal conditions. I put these numbers together to show how many ride slots were available a day in order to better understand the FP+ situation. For example, if you look EPCOT, the number of ride slots explains why they have tiers there. It shows why Disney came up with the magic number of Three FP+ a day. That is ALL they have to give out. At DHS and Epcot they don’t really have that many to give out. Amazingly, if you follow any of this… The Animal Kingdom has the greatest shortage of FP+ to give out, but they don’t have tiers. I don’t quite understand that one. Kilimanjaro Safaris has a relatively low capacity for a headliner, and those FP+ slots are not being booked up at an overly quick manner. I would have predicted that the Safari would be among the most difficult to score. Maybe this is because Animal Kingdom is a half day park. Even though 30000 people walk through the turnstiles a day, if they only stay half the day it might be more like 15,000 really. This may all change when Pandora opens.

  5. I am curious how you calculated your capacity figure for Tomorrowland Speedway, i.e., number of ride vehicles multiplied by total ride length (ride +load+unload). I only ask for this ride in particular because I am working on something where this attraction is replaced by two or three new dark rides with much greater capacity per hour.

    • crookba says:

      Hi. I calculated those numbers by actually counting on several different occasions. I also had people at different times of the year on location email their counts. That number provides a pretty good idea of how many people ride the Speedway during busy times. These numbers are based on maximum rides a day.

      I like your idea of replacing it with two highly themed dark rides with high capacity. Or put in a more sophisticated car racing experience. The current ride is simply out of date.

  6. crookba says:

    That is a lot space. That is a lot of ride capacity with those three. And I do enjoy playing imagineer.

  7. Wes says:

    Muppets 3D with an hourly ride capacity of 550? The theater holds 564. Shows every 15 minutes. That’s 2,255 THRC. The OHRC is probably more like 550 if 25% full.

  8. Kyle says:

    Love the info, it helps a lot when playing Imagineer.

    Carousel of Progress capacity is ~4200 an hour.
    240 seats a theater 6 theaters 21 run time.

    Stitch’s Great Escape capacity is ~1100
    162 seats a theater
    2 theaters
    17:30 run time

    I’ve heard People Mover is 2400 an hour but no data to support it with.

    Sorry I was going to ask a question then ended up looking around after I stumbled upon this site, so I guess this info is more for someone else who happens to have the same questions I did.

    • crookba says:

      Hi Kyle. Thanks for the information, I keep this information for fun. It’s been collected over the years from research, actual experience, and tips from other people.

    • crookba says:

      I guess that Stitch Great Escape is going to be eliminated. Not that it helped much with the FP+ allocation. I don’t think people were logging in advance to grab that.

  9. CM Anon says:

    Hello! Just letting you know that your numbers for Kilimanjaro Safaris are not correct. Not sure of Fastpass distribution or daily capacity, but the THRC is actually around 3,000. There are 38 trucks that each can hold around 40 guests making 30-minute cycles.

    • crookba says:

      Hi, thanks for the comment. The last time I was there in July. The trucks were not getting in and out anywhere near 30 seconds. It was closer to 60 seconds. But I do appreciate your input, and I will adjust accordingly. A lot of these numbers feedback like yours, and then adjustments based on my own verification. It sure isn’t exact. Really, I appreciate your feedback.

  10. Jeff says:

    The % attendance number has nothing to do with popularity — it is just a theoretical calculation based on capacity of a given ride assuming that every ride goes out with the OHRC for the entire day. It is most definitely not reflective of the % of people who visit a park who make sure to ride that ride.

    • crookba says:

      I use that % attendance # to show what percentage the population could book a FP+ if they so desired. For example, only 24% of the daily attendance at Epcot can book a FP+ (if they were actually giving out 70%). This is why they have tiers. Epcot doesn’t have enough FP+ capacity to give everyone coming in the park at leas 1 of Soarin or Test Track or Frozen. Only 80% can ride 1 of them with a FP. Based on this, Epcot needs about 6 more high quality / high capacity rides to give 80% three good choices. 🙂

  11. Jeff Iowa says:

    Those 1960’s juggernauts Pirates and Haunted Mansion with Daily Ride Capacity of 40K+ proves, they don’t build them like they used to. Whole teams of analysts at Disney work these numbers constantly to maximize the time you are not in line (preferably spending money in gift shops or eating food). So much like Roller Coaster Tycoon! Thanks for this!

  12. Giwreh says:

    This is a great page full of number hunt which cannot be retrieved “officially” (although of course, there will exist very scrupulous precise official statistics for use within the operation, only)
    I like to give remarks regarding your categories in the table :
    (from professional background)

    OHRC was called by one reader “Observed Hourly Ride Capacity” , which it could be quite often, but in fact in the industry it means “Operational Hourly Ride Capacity”. That is the best number acheived at the most crowded moments, through the actual operation.
    So, in many cases; this number will be higher then what someone will “observe” at a random moment. The exact difference between THRC and OHRC is due to human/tech failures/problems from the side of operation ! (NOT from the side of guests influx)
    These consist mainly of the following :
    a- not loading all available places per dispatch (staff = ‘provoking’ this)
    b- delay in dispatch interval due to loading difficulty (eg disabled loading)
    c- delay in dispatch due to short technical problems
    Case a, gets a 99% solution through single rider queue provision (hence the ONLY real operational reason, to add ‘single riders’ boarding = filling gaps. This is a 99% solution, only if the staff is strictly following the rules)
    Cases b and c need structural/technical upgrades.

    The observed capacity will be lower many hours or most of the day, because there, it’s the guest influx which is a determinant.
    THRC & OHRC are “pull” factors, queue-in is a “push” factor.

    The lenght of the queue is not telling accurately whether or not the capacity of the attraction sucks. Because, there is a fragile turnover point that affects the wait rows ! If OHRC is reached (= within the operational constraints) , the waitline starts growing, and this can happen fast, while the OHRC could be excellent ! Then, there exists a max. waitline as well, which gets determined by the wait time as posted in front, and the greed to visit. Around a certain wait time, people will skip the line. THIS, is about customer psychology, not about operation. One thing done about is, is to deliberately post a longer wait-time outside, then it is in reality. It will bring on a better experience for the visitors at the moment of boarding. “Sorry to fake, but it helps” … 🙂 What would help even more, is to post AT the spot, suggestions for other attractions with a short wait time. By smarthone ? Possible, but it does not have the same psy-strenght as when posting at the spot. Most parks, don’t do this.

    There is a lot more to tell about these things,
    but I will not write down a 40-50 page document 🙂

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